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This has been noted elsewhere, and one of the other PrPro users I've "met" over various forms was talking with an engineer when I walked into the booth at NAB and asked me to explain to that engineer what he was trying to get across. necessary? I don't see why it should have been, but maybe it cut some developing time or maybe it was just a 'design' decision.Īmong other and perhaps more major issues is the placement of the input LUT in the order of operations. the Team assumed the Basic tab was where "technical" LUT's would go, so only "built" that input to accept formal "LUT" types. This has always seemed odd to me, and I'd asked about that in the past. I was going to ask about that at NAB but in all the time I spent talking about and working with the engineers there that question did NOT pop into my brain. Whether that will still hold true in 2016, I don't know. don't work in the Basic tab as you've noted, at least in 2015.x. Look files, which is an Adobe SpeedGrade format. normally, they don't! So, welcome to the forum. yes, I don't assume people starting out with a post on this have as much experience as you because. Perhaps someone else will chime in with another thought, explanation, or solution. I don't think I want to mark my question as answered yet, though. I really appreciate you all responding to my query and helping me find a potential solution. cube LUTs in Resolve and see if the results look any different from the edited-text/Brute Squad approach. So maybe I'll try converting some of Canon's. He wrote that in response to a comment in this article (their blog is pretty darn good, btw): You would do this by applying one of the stock LUTs (with no other corrections) and then right-clicking on the clip's thumbnail in the clip strip and choosing "Generate 3D LUT (CUBE)." Then load the resulting file into Premiere/Lumetri."
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cube using a LUT utility such as Lattice or, using Resolve itself (including the free version ) since it will read both formats.
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You could convert these LUTs to the Resolve "modern"/Adobe/Iridas variant of. cube which is often referred to as Adobe/Iridas format (Iridas is the company that originally produced the SpeedGrade grading application) which is the same as Resolve's "modern". "Canon created these LUTs in what's often referred to as Da Vinci Resolve's "legacy". So what the heck is going on here? I still don't know.
IMPORT LUTS INTO PREMIERE PRO ZIP FILE
zip file and save my self a lot of time over editing all the Canon LUTs.
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I'll do a bit of looking and scoping, and if it seems the text change doesn't mess up the LUT, then I'll download the Brute Squad. I don't know enough about LUT file formats to really know (but see below).
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That seems to work, but does the edit change the look or range of the LUT or cause other problems? I mean, I presume that the line is in there for a reason. Specifically, I changed the line "LUT_3D_INPUT_RANGE 0.0 1.0" into a comment by adding a # sign (so it becomes #LUT_3D_INPUT_RANGE 0.0 1.0).
IMPORT LUTS INTO PREMIERE PRO PRO
cube file work in Premiere Pro on my Mac. cube files in a text editor, and a small edit that then makes the. It might be a file-path issue as (partly) suggested below, but seems like since Lumetri offers a Browse option, that might not be quite right (or might not be the intended solution):Ĭlip turns into red and white checkers after grading in Speedgrade CC Direct LinkĬhris, yesterday I came across a couple posts on the internet that suggested the fix that I'm guessing (and only guessing) dewydb at Brute Squad used to tweak Canon's. cube files in the Creative pane, the clip turned into a red-and-white checkerboard pattern. look files were (as expected) greyed out when I tried to load them through the Browse. First, my goal was to create Input LUTs to use in the Basic Correction pane. cube files, though it did with some others.
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Alas, the process didn't work with Canon's. I'm going to keep the "convert/wash in SpeedGrade" idea in my back pocket. Not that you could have known since I didn't call out that I tried browsing to the LUTs. Neil, thanks for the help but I'm not -THAT- confused. If so, how did you do it? I'm especially interested in answers from people working on Macs, but I'd be happy to hear of the experiences of people working on Windows.
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Has anyone here been able to import and successfully use those Canon LUTs into Lumetri on either a Mac or a PC? I'm working on a Mac running OS 10.10.5, btw. I've tried loading the several LUTs found on this page:Īnd then various LUTs packages released on 8/05/15Īnd I've tried editing text strings and such to get things to work. (but let me know if I'm missing something obvious)Ĭanon posted some LUTs for Canon Log 2 last year, and I'd like to import them to use as Input LUTs in the Lumetri color panel.īut I've been unable to import and use the LUTs Canon posted for Canon Log 2. Premiere Pro 2015 doesn't appear to have built-in support for the Canon Log 2.
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